The process is an organic one. You think you know what you want and at the end of that thought process it turns into something else. I'm not the most creative of peeps i'll be honest but i know what i don't want... which is a start.

From a platforming game to a runner to now a space dodge-em-as-they-appear style game this is truly a journey more about how I work as it is making a game. I want this to work, it will work and it will launch i just hope 1 person likes it.

Been listening to Miami Nights 1984 - Accelerated: for some inspiration. If you have the time check it out on You Tube it's a decent enough track.